

Please let me know whether you prefer 100 or 150 (or something else) as the default gamma value. I can't test on Mac, so I'd appreciate any feed back on that build (as well as the others ones on various versions of Linux and Windows). Kirby's Dreamland 3 (keeping the improvements to pseudo transparency, but eliminating the new vertical combing that originally introduced) Improved previous workaround for non-hires backgrounds in hires-scenes, e.g."aspect correction" is now consistently disabled by default and also renamed to "pixel aspect correction" for clarity.Fixed gamma formula and general color conversion and also changed default gamma value from 150 to 100.Added a first simple version of per-ROM setting override files (see readme for details).Mac builds (standalone and libretro core) are now available on release, using a new build system (Thanks to Margen67).Widescreen ROM-hacking can be discussed on the Discord and in this forum:.
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